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Consumer Goods and Retail industry

Toys and Games Product Market By Type, Size, And Application: Global Opportunity Analysis And Industry Forecast, 2020-2026




 

Impact Analysis of Covid-19

The complete version of the REPORT will include the impact of the COVID-19, and anticipated change on the future outlook of the industry, by taking into the account the political, economic, social, and technological parameters.

Summary

The global Toys and Games Product Market is expected to witness a CAGR of xx% over the forecast period 2020-2026 and is expected to reach US$ xx million in 2026, from US$ xx million in 2020. 

Overview

Playing that involves toys, board games, and other activities is especially important for children from a very young age. It can be as easy as sorting buttons by shape and color, singing a favorite nursery rhyme with the child, or even having a tea party with her favorite stuffed animal. All of these types of activities help kids one to learn proper table manners, as well as they, develop parents’ relationship with their children. As we all know, babies are quite curious and are almost always asking questions about things around the house, which may not always have any answers. The global toys and games product market focuses on six regions namely North America, Latin America, Europe, Asia Pacific, Middle East, and Africa. The global toys and games product market is expected to witness significant growth during the forecast period, owing to the launch of new movies or cartoons to boost sales of action figures and accessories.

Market Drivers

Rising disposable income is expected to drive growth of the global toys and games product market during the forecast period. According to the Organisation for Economic Co-operation and Development (OECD), the gross disposable income of Germany reached around US$ 43,904 per capita in 2019, increasing from US$ 35,492 per capita in 2015. As a result of this, consumer expenditure on toys, games, and similar products has increased. Thus, these factors are expected to drive growth of the global toys and games product market during the forecast period. Furthermore, the launch of new movies or cartoons to boost sales of action figures and accessories is expected to propel the global toys and games product market growth over the forecast period.

Market Restraints

The availability of cheaper alternatives is expected to hinder the global toys and games product market growth over the forecast period.

Regional Insights

Among regions, North America is expected to witness significant growth in the global toys and games product market during the forecast period. This is owing to rising urbanization across the region. Moreover, Asia Pacific is expected to register a robust growth rate over the forecast period, owing to increasing disposable income in the region.

Competitive Section

Key companies involved in the global toys and games product market are Mattel, Hasbro, Tomy, The LEGO Group, Vivid Imaginations, Spin Master, Dream International, and Jakks Pacific.

Recently, in April 2021, Funskool launched 40 products across categories ranging from infant and pre-school toys to puzzles and traditional games.

The Toys and Games Product Market report highlights product development and growth strategies such as mergers and acquisitions adopted by market players along with SWOT Analysis, PEST, and Porter’s Five Forces analyses of the Toys and Games Product Market, which highlight the strengths, weaknesses, opportunities, and commination of key companies. Moreover, the report offers two distinct market forecasts, one from the perspective of the producer and another from that of the consumer.

The various contributors involved in the value chain of the product include manufacturers, suppliers, distributors, intermediaries, and customers.

The Key Manufacturers covered in this Report:-

  • Mattel
  • Hasbro
  • The LEGO Group
  • Bandai Namco Holdings
  • Ravensburger
  • Simba Dickie Group
  • Dream International
  • TOMY
  • JAKKS Pacific
  • MGA Entertainment
  • Playmates Toys
  • Vivid Imaginations
  • VTech Holdings
  • Spin Master
  • Playgo Toys Enterprises
  • Integrity Toys

By Product Type, the market is primarily segmented into:

  • Games and Puzzles
  • Activity and Construction Toys
  • Dolls and Action Figures
  • Vehicle Toys and Ride-Ons
  • Soft/Plush Toys
  • Others

By Applications, the market is segmented into:

  • Under 3 Years Old
  • 3-6 Years Old
  • 6-12 Years Old
  • Above 12 Years Old

The report covers the following Regions:

  • North America
    • United States
    • Canada
    • Mexico
  • Asia Pacific
    • China
    • Japan
    • South Korea
    • India
    • Australia
    • Indonesia
    • Thailand
    • Malaysia
    • Philippines
    • Vietnam
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Central & South America
    • Brazil
  • Middle East & Africa
    • Turkey
    • GCC Countries
    • Egypt
    • South Africa

The objective of the Toys and Games Product Market Report:

  • To assess the size of the market by value and volume
  • Analyze the Toys and Games Product Market in terms of regions and major countries
  • Highlight recent developments and trends in the market
  • Offer perceptive data regarding major market players in terms of key developments, strategies, and product portfolio
  • Determine share of the Toys and Games Product Market in terms of various segments such as by product type, application, and end-user
  • Offer accurate projection of the market for the forecast period using state-of-the-art tools and the current primary and secondary research approaches
  • Discuss major factors that impact the growth of the Toys and Games Product Market

The Toys and Games Product Market engages the readers with all pivotal approaches to understand their position in the industry based on revenue or sales growth. The report efficiently evaluates the Toys and Games Product Market from various dimensions to deliver an end-product that is informative, elaborate, and accurate and includes detailed market segmentation, regional analysis, and competition in the market. The information in the report is backed by annual company reports, financial reports, press releases, regulatory databases, government documents, and statistical databases.

For the data information by region, company, type, and application, 2020 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders:

  • Material suppliers/wholesalers
  • Market Distributors/traders
  • Regulatory bodies
  • Research organizations, and consulting firms
  • Commercial research & developments (R&D)
  • Trade associations and industry bodies
  • Importers and exporters
  • End-use industries

Available Customizations:

Custom research is one of the most crucial components of the business strategy that helps an organization gain insight into a specific business sector, aligned with its specific area of interest. Thus, SMI offers more accurate, pragmatic, and actionable information specifically tailored to suit your business needs.

1 Report Overview

 

1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Toys and Games Product Market Revenue
1.4 Market Analysis by Type
1.5 Market by Application
1.5.1 Global Toys and Games Product Market Share by Application: 2020 VS 2026
1.6 Coronavirus Disease 2019 (Covid-19) Impact: Toys and Games Product Market
1.6.1 How the Covid-19 is Affecting the Toys and Games Product Market
1.6.1.1 Toys and Games Product Market Business Impact Assessment - Covid-19
1.6.2 Market Trends and Toys and Games Product Market Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered

 

2 Global Growth Trends by Regions

 

2.1 Toys and Games Product Market Perspective (2015-2026)
2.2 Toys and Games Product Market Growth Trends by Regions
2.2.1 Toys and Games Product Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Toys and Games Product Market Historic Market Share by Regions (2015-2020)
2.2.3 Toys and Games Product Market Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porters Five Forces Analysis
2.3.5 Toys and Games Product Market Growth Strategy
2.3.6 Primary Interviews with Key Toys and Games Product Market Players (Opinion Leaders)

 

3 Competition Landscape by Key Players

 

3.1 Global Top Toys and Games Product Market Players by Market Size
3.1.1 Global Top Toys and Games Product Market Players by Revenue (2015-2020)
3.1.2 Global Toys and Games Product Market Revenue Market Share by Players (2015-2020)
3.1.3 Global Toys and Games Product Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Toys and Games Product Market Concentration Ratio
3.2.1 Global Toys and Games Product Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Toys and Games Product Market Revenue in 2019
3.3 Toys and Games Product Market Key Players Head office and Area Served
3.4 Key Players Toys and Games Product Market Product Solution and Service
3.5 Date of entering into Toys and Games Product Market
3.6 Mergers & Acquisitions, Expansion Plans

 

4 Breakdown Data by Type (2015-2026)

 

4.1 Global Toys and Games Product Market Historic Market Size by Type (2015-2020)
4.2 Global Toys and Games Product Market Forecasted Market Size by Type (2021-2026)

 

5 Toys and Games Product Market Breakdown Data by Application (2015-2026)

 

5.1 Global Toys and Games Product Market Size by Application (2015-2020)
5.2 Global Toys and Games Product Market Forecasted Market Size by Application (2021-2026)

 

6 North America

 

6.1 North America Toys and Games Product Market Size (2015-2020)
6.2 Toys and Games Product Market Key Players in North America (2019-2020)
6.3 North America Toys and Games Product Market Size by Type (2015-2020)
6.4 North America Toys and Games Product Market Size by Application (2015-2020)

 

7 Europe

 

7.1 Europe Toys and Games Product Market Size (2015-2020)
7.2 Toys and Games Product Market Key Players in Europe (2019-2020)
7.3 Europe Toys and Games Product Market Size by Type (2015-2020)
7.4 Europe Toys and Games Product Market Size by Application (2015-2020)

 

8 China

 

8.1 China Toys and Games Product Market Size (2015-2020)
8.2 Toys and Games Product Market Key Players in China (2019-2020)
8.3 China Toys and Games Product Market Size by Type (2015-2020)
8.4 China Toys and Games Product Market Size by Application (2015-2020)

 

9 Japan

 

9.1 Japan Toys and Games Product Market Size (2015-2020)
9.2 Toys and Games Product Market Key Players in Japan (2019-2020)
9.3 Japan Toys and Games Product Market Size by Type (2015-2020)
9.4 Japan Toys and Games Product Market Size by Application (2015-2020)

 

10 Southeast Asia

 

10.1 Southeast Asia Toys and Games Product Market Size (2015-2020)
10.2 Toys and Games Product Market Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Toys and Games Product Market Size by Type (2015-2020)
10.4 Southeast Asia Toys and Games Product Market Size by Application (2015-2020)

 

11 India

 

11.1 India Toys and Games Product Market Size (2015-2020)
11.2 Toys and Games Product Market Key Players in India (2019-2020)
11.3 India Toys and Games Product Market Size by Type (2015-2020)
11.4 India Toys and Games Product Market Size by Application (2015-2020)

 

12 Central & South America

 

12.1 Central & South America Toys and Games Product Market Size (2015-2020)
12.2 Toys and Games Product Market Key Players in Central & South America (2019-2020)
12.3 Central & South America Toys and Games Product Market Size by Type (2015-2020)
12.4 Central & South America Toys and Games Product Market Size by Application (2015-2020)

 

13 Key Players Profiles

 

13.1 Company Details
13.2 Business Overview and Its Total Revenue
13.3 Toys and Games Product Market Introduction
13.4 Toys and Games Product Market Business (2015-2020)
13.5 Recent Development

 

14 Analyst's Viewpoints/Conclusions

 

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details

 

List of Table

 

Table 1. Toys and Games Product Market Key Market Segments
Table 2. Key Players Covered: Ranking by Toys and Games Product Market Revenue
Table 3. Ranking of Global Top Toys and Games Product Market Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Toys and Games Product Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. COVID-19 Impact Global Market
Table 6. Opportunities and Trends for Toys and Games Product Market Players in the COVID-19 Landscape
Table 7. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 8. Key Regions/Countries Measures against Covid-19 Impact
Table 9. Proposal for Toys and Games Product Market Players to Combat Covid-19 Impact
Table 10. Global Toys and Games Product Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 11. Global Toys and Games Product Market Size by Regions (US$ Million): 2020 VS 2026
Table 12. Global Toys and Games Product Market Size by Regions (2015-2020) (US$ Million)
Table 13. Global Toys and Games Product Market Share by Regions (2015-2020)
Table 14. Global Toys and Games Product Market Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 15. Global Toys and Games Product Market Share by Regions (2021-2026)
Table 16. Market Top Trends
Table 17. Key Drivers: Impact Analysis
Table 18. Key Challenges
Table 19. Toys and Games Product Market Growth Strategy
Table 20. Main Points Interviewed from Key Toys and Games Product Market Players
Table 21. Global Toys and Games Product Market Revenue by Players (2015-2020) (Million US$)
Table 22. Global Toys and Games Product Market Share by Players (2015-2020)
Table 23. Global Top Toys and Games Product Market Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Toys and Games Product Market as of 2019)
Table 24. Global Toys and Games Product Market by Players Market Concentration Ratio (CR5 and HHI)
Table 25. Key Players Headquarters and Area Served
Table 26. Key Players Toys and Games Product Market Product Solution and Service
Table 27. Date of entering into Toys and Games Product Market
Table 28. Mergers & Acquisitions, Expansion Plans
Table 29. Global Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 30. Global Toys and Games Product Market Size Share by Type (2015-2020)
Table 31. Global Toys and Games Product Market Revenue Market Share by Type (2021-2026)
Table 31. Global Toys and Games Product Market Size Share by Application (2015-2020)
Table 33. Global Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 34. Global Toys and Games Product Market Size Share by Application (2021-2026)
Table 35. North America Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 36. North America Key Players Toys and Games Product Market Share (2019-2020)
Table 37. North America Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 38. North America Toys and Games Product Market Share by Type (2015-2020)
Table 39. North America Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 40. North America Toys and Games Product Market Share by Application (2015-2020)
Table 41. Europe Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 42. Europe Key Players Toys and Games Product Market Share (2019-2020)
Table 43. Europe Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 44. Europe Toys and Games Product Market Share by Type (2015-2020)
Table 45. Europe Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 46. Europe Toys and Games Product Market Share by Application (2015-2020)
Table 47. China Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 48. China Key Players Toys and Games Product Market Share (2019-2020)
Table 49. China Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 50. China Toys and Games Product Market Share by Type (2015-2020)
Table 51. China Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 52. China Toys and Games Product Market Share by Application (2015-2020)
Table 53. Japan Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 54. Japan Key Players Toys and Games Product Market Share (2019-2020)
Table 55. Japan Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 56. Japan Toys and Games Product Market Share by Type (2015-2020)
Table 57. Japan Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 58. Japan Toys and Games Product Market Share by Application (2015-2020)
Table 59. Southeast Asia Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 60. Southeast Asia Key Players Toys and Games Product Market Share (2019-2020)
Table 61. Southeast Asia Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 62. Southeast Asia Toys and Games Product Market Share by Type (2015-2020)
Table 63. Southeast Asia Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 64. Southeast Asia Toys and Games Product Market Share by Application (2015-2020)
Table 65. India Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 66. India Key Players Toys and Games Product Market Share (2019-2020)
Table 67. India Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 68. India Toys and Games Product Market Share by Type (2015-2020)
Table 69. India Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 70. India Toys and Games Product Market Share by Application (2015-2020)
Table 71. Central & South America Key Players Toys and Games Product Market Revenue (2019-2020) (Million US$)
Table 72. Central & South America Key Players Toys and Games Product Market Share (2019-2020)
Table 73. Central & South America Toys and Games Product Market Size by Type (2015-2020) (Million US$)
Table 74. Central & South America Toys and Games Product Market Share by Type (2015-2020)
Table 75. Central & South America Toys and Games Product Market Size by Application (2015-2020) (Million US$)
Table 76. Central & South America Toys and Games Product Market Share by Application (2015-2020)
Table 77. Company Details
Table 78. Business Overview
Table 79. Product details
Table 80. Revenue in Toys and Games Product Market Business (2015-2020) (Million US$)
Table 81. Recent Development

 

List of Figures

 

Figure 1. Global Toys and Games Product Market Share by Type: 2020 VS 2026
Figure 2. Global Toys and Games Product Market Share by Application: 2020 VS 2026
Figure 3. Emergency Care Case Studies
Figure 4. Outpatient Facilities Case Studies
Figure 5. Hospitals Case Studies
Figure 6. Home Healthcare Facilities Case Studies
Figure 7. Toys and Games Product Market Report Years Considered
Figure 8. Global Toys and Games Product Market Size YoY Growth 2015-2026 (US$ Million)
Figure 9. Global Toys and Games Product Market Share by Regions: 2020 VS 2026
Figure 10. Global Toys and Games Product Market Share by Regions (2021-2026)
Figure 11. Porter's Five Forces Analysis
Figure 12. Global Toys and Games Product Market Share by Players in 2019
Figure 13. Global Top Toys and Games Product Market Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Toys and Games Product Market as of 2019
Figure 14. The Top 10 and 5 Players Market Share by Toys and Games Product Market Revenue in 2019
Figure 15. North America Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 16. Europe Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 17. China Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. Japan Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. Southeast Asia Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. India Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Central & South America Toys and Games Product Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Bottom-up and Top-down Approaches for This Report
Figure 23. Data Triangulation
Figure 24. Key Executives Interviewed

 



Frequently Asked Questions

The report efficiently evaluates the market from various dimensions to deliver an end-product that is informative, elaborate, and accurate and includes detailed market segmentation, regional analysis, and competitive landscape of the industry.
The report efficiently evaluates the current market size and provides industry forecast. The market was valued at xx Million US$ in 2019, and is expected to grow at a CAGR of xx% during the period 2020-2027.
The report efficiently evaluates the current market size and provides forecast for the industry in terms of Value (US$ Mn) and Volume (thousand ton / metric ton / cubic meter).
Market is segmented by Types, Applications, Technology, End-use Industries, and Regions.
The report presents the current market size, and market forecast, market opportunities, key drivers and restraints, regulatory scenario, industry trend, PESTLE analysis, PORTER’s analysis, new product approvals/launch, promotion and marketing initiatives, pricing analysis, export-import analysis, trade analysis, competitive landscape which help businesses in decision making. The analysis data is based on current and historical market trends which help in investment related decisions.
Custom research is crucial components of the business strategy which helps any organization to gain insight into specific business sector, aligned with specific area of interest. Thus, SMI offers more accurate, pragmatic, and actionable information specifically tailored to suit your business needs.

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